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CHAOS REIGNS
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Devlog
Minor update - Damage and distance clarifications
February 25, 2024
by
Chaoclypse
4
Just a small update - no rules changes, just a small modification to how the information is presented so that it's a lot clearer how focused damage works and how to distribute damage amongst enemies,...
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Major update to damage scaling
December 18, 2023
by
Chaoclypse
5
I've been doing a lot of thinking and experimentation with Chaos Reigns, and while I like the simplicity of it, I realized that the damage scaling is too much for certain situations. In a fight betwee...
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Removal of fumbles and crits and adjustment of actions
November 15, 2023
by
Chaoclypse
1
I have removed criticals and fumbles from Chaos Reigns. From playtesting and also from discussion with others, it seems that crits and fumbles not only introduce more bookkeeping (in terms of the fumb...
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Update (mostly to Weapons)
November 08, 2023
by
Chaoclypse
1
Thank you all for the wonderful feedback! For missile range, inches have been substituted with feet. Dagger now acts as heavy against prone or unaware enemies, instead of just prone. Spear Special has...
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Design notes video!
November 04, 2023
by
Chaoclypse
1
I made a video discussing Chaos Reigns as well as my thought process that went into some of the decisions behind its design. Check it out!...
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Modification to Spears
October 22, 2023
by
Chaoclypse
2
Due to the way the initiative system works to allow for interrupted actions, spears actually didn't make much sense in the previous iteration. The description has now been changed to "Reach. Can inter...
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Minor typos fixed
October 21, 2023
by
Chaoclypse
Thanks to elfpale on the Discord for pointing out some minor typos! page 1, actions, paragraph 1 "free -- Electing" -> "free -- electing" page 2, firing into melee "equals" -> "equal" back cover, mele...
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