A downloadable OD&D solo supplement

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SOLUS is a zine covering how I solo OD&D.

While it is meant for OD&D and its retroclones (such as Delving Deeper or White Box: FMAG), everything within is easily compatible with most OSR systems, such as B/X or OSE.

The zine is compact enough to home-print, but also filled to the brim with useful tables and procedures!

SOLUS includes:

  • Yes/No Oracle
  • Situational and Descriptor Oracles
  • Detailed but swift dungeon generation
  • 2 methods of treasure generation
  • Backgrounds
  • Optional Heroic Rules
  • Guidance on handling reactions, traps and death solo

Links to resources in the zine:

SOLUS is an evolving document it will change as I continue playing. I hope it helps you out. If you enjoy it, please leave a rating and/or review, it really helps!

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(21 total ratings)
AuthorChaoclypse
Tagsbx, dnd, odnd, ose, OSR, Solo RPG

Download

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Click download now to get access to the following files:

Solus v1.1.pdf 205 kB

Development log

Comments

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(+1)

is this combatible with your other supplement “Chaos Reigns”?

Heya! Yup, it by and large is. Just ignore the “Combat” section of Solus and you should be good to go!

I want to use this, fusing both chaos reigns and solus into a unified thing. So no combat, gotit.

(1 edit)

I might be missing something, but the Corridor portion of the dungeon generator seems to be a bit confusing as written. 

I roll 3d6 to get a corridor length, rolling a "14" (3, 6, and 5). The text looks like it's intending each of those d6s to indicate a stretch of corridor, and I'm guessing that each section should then get a roll on the "Section" table, because otherwise a section that is 1-3 squares in length would always have nothing, and so on. 

However, how would you get "doubles on the section dice" if you're only rolling a d6?

(+1)

Heya, hope I can help here!

3, 6 and 5 would create a length of 14 and give “No doors” (3), “2 Doors” (6) and “1 Door” (5). You don’t roll again on the Section table - you just use the already rolled dice. (A section that is 1-3 squares in length would indeed always have no doors!)

In order to get doubles on the section dice, you would have to get something like 3, 5, 5. A “5” in this case indicates a Trap of some kind in the hallway.

Triples would be something like 3, 3, 3. In this case, “3” would indicate a Feature, but since there were triples, it also indicates treasure.

I hope that helps! If I get the time, I’ll make a video showcasing how to use the dungeon generator!

(+1)

Got it, that does help clear things up a bit. I'll roll up some test dungeons soon to see how it works! 

This awesome, will be under a libre creative Commons attribution license and or the ORC license?

(+1)

Common Chao W

(+3)

A short but excellent solo supplement. Quality work as always! :)

(+1)

This looks excellent, and might replace (at least in part) my current solo oracle.

I'm going to use it shortly, and if it's as good as I think it will be, I'll sling some cash your way.

(+1)

Awesome, thanks Chaoclypse!

(+3)

An incredible resource!

(+3)

Man this is GOLD, all the info in one booklet! Thanks Chao, may you slay many more beasts !

(+2)

God this kicks ass. Great as always Chao!

(+3)

Awesome, thanks Chaoclypse! Already have it printed and am planning on using it to make a zine creation tutorial for others!

(+3)

Excellent work! This pulls a lot of things I was using similar systems for and consolidates them into one document with some nice bonuses.

(+3)

Loved watching it unfold on yt. Will have a blast exploring through this. Thanks a bunch Chao! :)