I might be missing something, but the Corridor portion of the dungeon generator seems to be a bit confusing as written.
I roll 3d6 to get a corridor length, rolling a "14" (3, 6, and 5). The text looks like it's intending each of those d6s to indicate a stretch of corridor, and I'm guessing that each section should then get a roll on the "Section" table, because otherwise a section that is 1-3 squares in length would always have nothing, and so on.
However, how would you get "doubles on the section dice" if you're only rolling a d6?
3, 6 and 5 would create a length of 14 and give “No doors” (3), “2 Doors” (6) and “1 Door” (5). You don’t roll again on the Section table - you just use the already rolled dice. (A section that is 1-3 squares in length would indeed always have no doors!)
In order to get doubles on the section dice, you would have to get something like 3, 5, 5. A “5” in this case indicates a Trap of some kind in the hallway.
Triples would be something like 3, 3, 3. In this case, “3” would indicate a Feature, but since there were triples, it also indicates treasure.
I hope that helps! If I get the time, I’ll make a video showcasing how to use the dungeon generator!
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is this combatible with your other supplement “Chaos Reigns”?
Heya! Yup, it by and large is. Just ignore the “Combat” section of Solus and you should be good to go!
I want to use this, fusing both chaos reigns and solus into a unified thing. So no combat, gotit.
I might be missing something, but the Corridor portion of the dungeon generator seems to be a bit confusing as written.
I roll 3d6 to get a corridor length, rolling a "14" (3, 6, and 5). The text looks like it's intending each of those d6s to indicate a stretch of corridor, and I'm guessing that each section should then get a roll on the "Section" table, because otherwise a section that is 1-3 squares in length would always have nothing, and so on.
However, how would you get "doubles on the section dice" if you're only rolling a d6?
Heya, hope I can help here!
3, 6 and 5 would create a length of 14 and give “No doors” (3), “2 Doors” (6) and “1 Door” (5). You don’t roll again on the Section table - you just use the already rolled dice. (A section that is 1-3 squares in length would indeed always have no doors!)
In order to get doubles on the section dice, you would have to get something like 3, 5, 5. A “5” in this case indicates a Trap of some kind in the hallway.
Triples would be something like 3, 3, 3. In this case, “3” would indicate a Feature, but since there were triples, it also indicates treasure.
I hope that helps! If I get the time, I’ll make a video showcasing how to use the dungeon generator!
Got it, that does help clear things up a bit. I'll roll up some test dungeons soon to see how it works!
This awesome, will be under a libre creative Commons attribution license and or the ORC license?
Common Chao W
A short but excellent solo supplement. Quality work as always! :)
This looks excellent, and might replace (at least in part) my current solo oracle.
I'm going to use it shortly, and if it's as good as I think it will be, I'll sling some cash your way.
Awesome, thanks Chaoclypse!
An incredible resource!
Man this is GOLD, all the info in one booklet! Thanks Chao, may you slay many more beasts !
God this kicks ass. Great as always Chao!
Awesome, thanks Chaoclypse! Already have it printed and am planning on using it to make a zine creation tutorial for others!
Excellent work! This pulls a lot of things I was using similar systems for and consolidates them into one document with some nice bonuses.
Loved watching it unfold on yt. Will have a blast exploring through this. Thanks a bunch Chao! :)